So I've gotten some time in with it. Not quite enough to finalize the new interface, though I do have an unstyled 95% version running on my local with an apropos choice of music. Firstly, here's the code.
The Code
module Mote where import JavaScript.Experimental (toRecord) import Json (fromString, toJSObject) import Graphics.Input (button, buttons, customButtons) import Window (middle) import Http (sendGet, send, post) import Maybe (maybe) ----- Signal Declarations uriDir str = "/show-directory?dir=" ++ str reqPlay str = post ("/play?target=" ++ (maybe "" id str)) "" reqCmd str = post ("/command?command=" ++ (maybe "" id str)) "" command = buttons Nothing playing = buttons Nothing files = buttons "root" dir = sendGet $ lift uriDir files.events cmd = send $ lift reqCmd command.events ply = send $ lift reqPlay playing.events ----- Utility jstrToRec jStr = let conv = toRecord . toJSObject in maybe [] conv $ fromString jStr ----- Application box n = container 350 n midTop cmdButton name = height 42 $ width 80 $ command.button (Just name) name controls = flow down [ box 48 $ flow right $ map cmdButton ["backward", "stop", "pause", "forward"] , box 50 $ flow right $ map cmdButton ["volume-down", "volume-off", "volume-up"]] entry { name, path, entryType } = let btn = if | entryType == "return" -> files.button path | entryType == "directory" -> files.button path | otherwise -> playing.button (Just path) in width 350 $ btn name showEntries res = case res of Success str -> flow down . map entry $ jstrToRec str _ -> plainText "Waiting..." showMe entries = flow down [ box 100 $ controls , showEntries entries ] main = showMe <~ dir
And that's all. Seriously. This replaces all of the ~200 lines of JS/HTML/CSS that comprised the Angular.js edition, and the ~300 lines of its jQuery/Backbone predecessor.
So, if nothing else, Elm is very terse.
module Mote where import JavaScript.Experimental (toRecord) import Json (fromString, toJSObject) import Graphics.Input (button, buttons, customButtons) import Window (middle) import Http (sendGet, send, post) import Maybe (maybe)
That first part is the module declaration and import
s, hopefully self-explanatory.
----- Signal Declarations uriDir str = "/show-directory?dir=" ++ str reqPlay str = post ("/play?target=" ++ (maybe "" id str)) "" reqCmd str = post ("/command?command=" ++ (maybe "" id str)) "" command = buttons Nothing playing = buttons Nothing files = buttons "root" dir = sendGet $ lift uriDir files.events cmd = send $ lift reqCmd command.events ply = send $ lift reqPlay playing.events
This declares the main signals of the interaction, and some uri/request helper functions they'll need. command
is the group of buttons that issues playback commands, playing
is the group of buttons sending play
instructions specifically, and files
is the group of buttons sending show-directory
commands. These were all handled by the same callback mechanism in earlier versions of the interface, but it makes sense to separate them if we're dealing with their signal streams. dir
, cmd
and ply
just take event signals from those button groups, make appropriate Ajax requests when necessary, and return signals of responses.
----- Utility jstrToRec jStr = let conv = toRecord . toJSObject in maybe [] conv $ fromString jStr
That is a short utility function that converts a JSON string to a (potentially empty) list of records. The empty list situation happens in two cases
- if the server sends back an empty list
- if the server sends back a malformed JSON string
----- Application box n = container 350 n midTop cmdButton name = height 42 $ width 80 $ command.button (Just name) name controls = flow down [ box 48 $ flow right $ map cmdButton ["backward", "stop", "pause", "forward"] , box 50 $ flow right $ map cmdButton ["volume-down", "volume-off", "volume-up"]] entry { name, path, entryType } = let btn = if | entryType == "return" -> files.button path | entryType == "directory" -> files.button path | otherwise -> playing.button (Just path) in width 350 $ btn name showEntries res = case res of Success str -> flow down . map entry $ jstrToRec str _ -> plainText "Waiting..." showMe entries = flow down [ box 100 $ controls , showEntries entries ] main = showMe <~ dir
This is the meat of the front-end. box
is just a positioning helper function. cmdButton
is a helper function to define a playback command element. Note that these are missing a piece of functionality from the old interface: clicking and holding the rewind
/forward
/volume-up
/volume-down
buttons doesn't do anything. It used to make serial requests to the server for the appropriate command, but Elm doesn't have very good support for HTML events. I'll talk more about that in a bit.
controls
defines the two-row, centered placement of those command elements. entry
defines a button for the main show/play buttons which comprise the principal interaction with Web Mote. These are missing the play/shuffle sub-buttons for directories and they subtle styling, but that's just because I didn't do it yet. There's no obviously missing feature that would prevent me from implementing all of it; I'd just need to define the appropriate customButton
and slot it in. I'd call it five lines at the outside. Thing is, I want to get to writing this article first, so it'll probably happen in an addendum.
Now that we've got that out of the way, here's what I think.
What I Think
To summarize, very good, but obviously not finished yet. Which makes sense, since it's only at 0.8
. I'm going to go through the headaches first, then note the things I particularly like about working with it.
Headaches
Signal Hell
Or, alternately, "Type Hell". I'm putting this one front-and-center, because Elm's author is fiercely anti-callback, but seems to be just fine with introducing a similar situation with the type system.
The argument against callbacks goes like this in a nutshell: if you write one, you're separating pieces of a procedure that should really be unified. You want to express "do this stuff", but part of it has to happen after an asynchronous request, so you have to break your procedure up into pre-async and post-async stuff, then have the request call the function that completes post-async stuff after the request returns. It gets even worse if you need to do multiple async requests as part of your tasks; you might need to split the work up arbitrarily among a large number of functions, all of which should actually be unified conceptually.
Now, I'm not disagreeing with this argument, but take a look at the bottom of that code from Mote.elm
.
showMe entries = flow down [ box 100 $ controls , showEntries entries ] main = showMe <~ dir
What I want to express here is "Stack the controls on top of the file entries
(figuring out entries
based on the signal dir
)". But you can't display an Element
in the same list as a Signal Element
because that would make some type theorist somewhere cry apparently. So instead of doing something like
main = flow down [ box 100 $ controls, showEntries $ id <~ dir]
I have to write a separate callback-like function to accept the sanitized signal value and display that instead.
This is the same situation as callback hell. The only difference is that callbacks separate your code at boundaries determined by asynchronous calls, while these signal display functions do it at boundaries determined by the type system. I guess one of those might be better than the other if you squint hard enough, but I'm not seeing it from here.
Very Few Event Options
A button
or customButton
send signals when they're clicked. input
of type="text"
, password
s, checkbox
es, and dropDown
s send signals when their value changes. textarea
and radio buttons don't exist. And that's all.
What do you do if you want a given form to submit when you hit Ret
in a relevant input? What do you do if you want to define a button that can be held down (requiring a mouse-down event)? How do you implement draggables, or droppables, or datepickers, or any of the interactive pieces that jQuery has trivially provided since something like 2006? You either do it with global signals, or you make liberal use of the JavaScript FFI. Which isn't exactly fun. Since Elm is trying to do all of styling/content/behavior specification, I understand that you need to have elements like image
that don't actually have behaviors. That is, they're of type Element
rather than of type (Element, Signal a)
. But the ones that do send signals should have a menu of signals to provide. I mean, you already have this cool record syntax, what you could do is provide an interface for the user where,
button : String -> SignalOptions -> (Element, Signal a)
and SignalOptions
is something like { click : a, mouseEnter: a, mouseLeave: a, mouseDown: a, mouseUp: a, keyDown: a }
. Granted, maybe that shouldn't be a button
, but rather a different multi-signal element, but it would give quite a bit more flexibility to front-end developers. If you had an element like that, you could easily implement any of the interactions I mention above.
No Encoding/Decoding Out-of-the-box
I'll probably implement something here when I get around to poking at the language again, but there's no built-in way to call encodeURI
or encodeURIComponent
from Elm. Which means that as written, this front-end will fail to play files with &
in their name. That's less than ideal. I get the feeling it wouldn't be too hard to implement using the JS FFI, but I'm not diving into that right now.
Gimped Case
The Elm case
statement doesn't pattern-match on strings. There's no mention of that behavior in the docs, so I'm not sure whether this is a bug or an unimplemented feature or what, but I missed it once in a ~50 line program. Specifically, in entries
entry { name, path, entryType } = let btn = if | entryType == "return" -> files.button path | entryType == "directory" -> files.button path | otherwise -> playing.button (Just path) in width 350 $ btn name
where I had to resort to using the new, otherwise unnecessary multi-branch if
. Unfortunately ...
Gimped if
Indentation
Because there's no elm-mode
yet, you're stuck using haskell-mode
for editing .elm
s. haskell-mode
craps out on indentation of that multi-branch if
statement I just mentioned. If you try to indent the following line, it'll yell at you about parse errors rather than inserting the appropriate amount of white-space, which makes working with an already unnecessary-feeling operator just that little bit more annoying. This is similar to that [markdown| |]
tag indentation issue I mentioned last time, it's just that the Web Mote front-end port didn't happen to need any markdown
.
Gratuitous Differences
Type annotation (::
) and cons
(:
) from Haskell have been switched for no obvious reason, and if
seems to have a similar treatment. Unlike most of the other things I bumped into, this and the case
"bug" have no hope in hell of being solved by a mere user of the language, so hopefully the designer does something about them.
Nitpicks
These aren't big things, and they're not really related to the language itself, but I noticed them and they were annoying.
No Single-File Option
This is just a nice to have. It would have made this front-end marginally easier to deploy, but I'm not sure how it would work if you needed more than one file served for your program. Elm targets JavaScript as a platform, which means that the base language is deployed as a js
file that you have to host manually if you're not using the elm-server
. When you compile an Elm project, you have an option that looks like this
-r --runtime=FILE Specify a custom location for Elm's runtime system.
It's slightly misleading, because what it actually does is specify where to load elm-runtime.js
from in the compiled file. Literally, it determines the src
property of the appropriate script
tag. For that Mote front-end, I had to elm --make -r "/static/js/elm-runtime.js" --minify Mote.elm
, and then make sure to serve elm-runtime.js
from that static url (by default, you can find this file in ~/.cabal/share/Elm-0.8.0.3/elm-runtime.js
, in case you were wondering).
Anyhow, it would be nice if there was a compiler option you could activate to just have this runtime inlined in your compiled result, rather than served separately.
Unstable Website
elm-lang.org is down pretty frequently. It seems to be up at the moment, but I'm not sure how long that's going to be the case. It happens often enough that I just went ahead and did a checkout from its github. Then I found out that the "Documentation"
pages happen to be missing from that repo...
Highlights
Anything I didn't mention above is good, which is to say "most of it", but there are two things I like about the language enough to call out.
Records
This is brilliant. Take a bow, you've nailed record interaction. The approach probably wouldn't fit trivially into GHC, but it would solve some of the problems their records have. It's also something the Erlang devs should probably keep an eye on, because it's much much better than what I remember having access to in Erl-land. Probably the biggest win is that Elm records get first-class treatment in terms of the languages' pattern matching facilities, which lets you do things like
entry { name, path, entryType } = let btn = if | entryType == "return" -> files.button path ...
That's something I miss in almost every single language that has both pattern matching and k/v constructs. As usual, Common Lisp has a 95% solution as part of the Optima pattern matching library.
This dynamic record syntax also lets you trivially handle JSON input from a server. In case you didn't notice, the stuff I was passing into entry
originates in ajax responses from the server.
Haskell-grade Terseness
Just a reminder. Despite all those flaws I pointed out above, the Elm version of this particular program weighs in at about 1/4 the code of the reactive Angular.js version, let alone the traditional plain DOM/jQuery approach. It's also more pleasant to work with than JS, but that's an entirely subjective point. Improvements can still be made here; implementing haskell-style sections and multi-line definitions would save a bit of typing, though, to be fair, not as much as I thought it would.
Conclusions
I've already mentioned that I'm going to take a swing at putting together some SSE support, encodeURI(component)?
calls and a more appropriate Emacs mode for Elm, but it probably won't be very soon. Thanks to a tip-off from Dann, I managed to squeak into the registration for the Lisp In Summer Projects event, which looks very much like a multi-month NaNoWriMo with parentheses instead of character development and sleep.
I'm going to make a serious attempt at getting a little pet project of mine up-and-running in either Common Lisp or Clojure by September 30, which means I'll have very little time to hack on someone else's up-and-coming language regardless of how interesting it looks.
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